Ultimately, it’s telling that after finishing the game and getting the lousy ending where I was essentially told to bugger off after not finding the five hidden keys, I just shrugged my shoulders and felt completely fine with calling it a day. I can appreciate a return to arcade basics from an intellectual standpoint, but it never managed to get its hooks into me and only managed a certain level of mild enjoyment throughout. While Cursed Castilla is a well-crafted homage to old-school quarter-munchers (amazing CRT scanlines and all) it has to be said I’m not quite convinced that the core loop is as strong as it could and should be. Thankfully, the controls are nice and tight throughout, so while it can be an unforgiving game, it’s rarely an unfair one. Occasionally, little changes to the core gameplay spice things up as well, such as a breakneck horse cart ride through the forest with some friends hacking away at aggressors, or following a tiny flying demon lighting up a pitch black area with its flaming torch. From exploding skeletons to headless suits of armor and the unexpected spectacle of a handless, headless corpse running around with its man bits hanging out (no, I’m not joking) the monster design is diverse. Many enemy types only appear for a short while after being introduced and then rarely pop up later on, if at all. The level of variety in each area is seriously impressive. This was maybe one needlessly harsh punishment too far there, guys. So that’s great.Īlso, anyone who doesn’t find five ‘Moira’s Tears’ items hidden in devious places along the way (such as behind breakable walls, Castlevania style) will be cut off from being able to play the final section. While it’s possible to brute force through, using more than four continues causes some angel of death-looking bastard to appear and locks players into a bad ending. Like many classic arcade titles, Cursed Castilla can be tough and unforgiving, practically demanding that players learn enemy patterns if they want to succeed. ![]() Given the general difficulty of the game, these power-ups will come in handy. From rapid-fire scythes to magical boots that allow for double jumping, there’s an option in his arsenal that should work for just about anybody. As one might expect, he can chuck out a few of his trademark lance-shaped weapons, hurl them above or below him, and also find new weapons and upgrades tucked away inside chests. Sure, Don Ramiro doesn’t wind up in his underwear every time he gets hit, but the basic platforming and controls are much the same. This setup to Cursed Castilla (Maldita Castilla EX) is a tribute to arcade games of old, and in this particular case, anyone familiar with Ghosts ‘n Goblins will have a pretty good handle on how it plays already. What’s poor Don Ramiro to do but head on over at the behest of the king and lay waste to all the devilish bastards that stand in his way? However, his problems are pretty small compared to those of Tolomera del Rey, an area currently occupied by undead demonic hordes that take pleasure in massacring the local populace. He’s now known as Don Ramiro, beard-sporting protagonist of Cursed Castilla and undoubtedly the sexiest, bravest knight in all the land. ![]() For one, he’s not called Arthur any more. WTF Oh, and these keys just happen to be extremely well hidden? Gah.Īrthur, famed protagonist from Capcom’s Ghosts ‘n Goblins series has a problem. ![]() LOW The ‘five keys’ requirement is an unappreciated sucker punch. HIGH Teaming up with AI friends for an unexpected cart ride.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |